PlayerRespawnTime
This function allows you to set the respawn time of all players.
-- Getting ReplicatedStorage service
local ReplicatedStorage = game:GetService("ReplicatedStorage")
-- Referencing Essentials
local Essentials = require(ReplicatedStorage.Essentials)
-- Sets the player respawn time
Essentials.PlayerRespawnTime(2, true)Essentials: Players respawn time has been set to 2 secondsParameters
respawnTime: number
debugging: bool
References
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