-- Getting ReplicatedStorage service
local ReplicatedStorage = game:GetService("ReplicatedStorage")
-- Referencing Essentials
local Essentials = require(ReplicatedStorage.Essentials)
-- Sets the player respawn time
Essentials.PlayerRespawnTime(2, true)
Essentials: Players respawn time has been set to 2 seconds
Parameters
respawnTime:
The amount of seconds that it takes for all players to respawn (Default is 5.0 seconds).
debugging:
Sends an output log to your output window and developer console.