GetUserIdFromNameAsync
This function returns the players userId from the given username.
Example Usage:
-- Getting ReplicatedStorage and Players service
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local Players = game:GetService("Players")
-- Referencing Essentials
local Essentials = require(ReplicatedStorage.Essentials)
-- On the player added event, we created a function that gets the userId of the player when they join the experience
Players.PlayerAdded:Connect(function(player: Player)
Essentials.GetUserIdFromNameAsync(player, true)
end)
Parameters
player: Player
The specified player object.
debugging: bool
Sends an output log to your output window and developer console.
References
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