SetAttribute
This function allows you to set attributes to an instance.
Example Usage:
-- Getting ReplicatedStorage and Workspace service
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local workspace = game:GetService("Workspace")
-- Referencing Essentials
local Essentials = require(ReplicatedStorage.Essentials)
-- Referencing the instance you want to set the attribute to
local damagePart = workspace.DamagePart
-- Setting the attribute and it's value
Essentials.SetAttribute(damagePart, "Damage", 50, true)
Parameters
instance: Instance
The instance you want the attribute to be assigned to.
attributeName: string
The name of the attribute.
attributeValue: any
The value type of the attribute.
debugging: bool
Sends an output log to your output window and developer console.
References
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